Literaturnachweis - Detailanzeige
Autor/inn/en | Hoon, Teoh Sian; Chong, Toh Seong; Binti Ngah, Nor Azilah |
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Titel | Effect of an Interactive Courseware in the Learning of Matrices |
Quelle | In: Educational Technology & Society, 13 (2010) 1, S.121-132 (12 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1436-4522 |
Schlagwörter | Educational Strategies; Mastery Learning; Cooperative Learning; Academic Ability; Teaching Methods; Secondary School Students; Mathematics Instruction; Mathematics Achievement; Matrices; Time on Task; Achievement Gains; Educational Technology; Electronic Learning; Instructional Design; Instructional Effectiveness; Developing Nations; Foreign Countries; Courseware; Multimedia Materials; Technology Integration; Computer Assisted Instruction; Quasiexperimental Design; Predictor Variables; Learning Strategies; Student Improvement; Malaysia Lehrstrategie; Kooperatives Lernen; Teaching method; Lehrmethode; Unterrichtsmethode; Sekundarschüler; Mathematics lessons; Mathematikunterricht; Mathmatics sikills; Mathmatics achievement; Mathematical ability; Mathematische Kompetenz; Matrizenrechnung; Zeitaufwand; Achievement gain; Leistungssteigerung; Unterrichtsmedien; Lesson concept; Lessonplan; Unterrichtsentwurf; Unterrichtserfolg; Developing country; Developing countries; Entwicklungsland; Ausland; Lernsoftware; Computer based training; Computerunterstützter Unterricht; Prädiktor; Learning methode; Learning techniques; Lernmethode; Lernstrategie |
Abstract | The main aim of this study is to integrate cooperative learning strategies, mastery learning and interactive multimedia to improve students' performance in Mathematics, specifically in the topic of matrices. It involved a quasi-experimental design with gain scores and time-on-task as dependent variables. The independent variables were three instructional strategies (CCL, CML and CCML) with academic abilities as the moderator variable. The sample for the study was 262 Form Four Malaysian students. A courseware entitled "Matrices" was developed using Macromedia Authorware as the authoring tool. In this study, the collected data was used to investigate the effects of the three learning strategies on the gain scores and time-on-task. Based on the gain scores and time-on-task, the effectiveness of the three learning strategies was discussed. This study showed that the CCML and CML strategies were superior compared to the CCL strategy; CCML strategy produced the highest gain score. For students with low academic ability, the CML strategy was found to be the most effective strategy. The findings of this study also suggested that high academic ability students would obtain high gain scores regardless of the instructional strategies. In terms of time-on-task, students in CCL and CML strategies demonstrated significant lower time-on-task than CCML strategy. (Contains 10 tables and 1 figure.) (As Provided). |
Anmerkungen | International Forum of Educational Technology & Society. Athabasca University, School of Computing & Information Systems, 1 University Drive, Athabasca, AB T9S 3A3, Canada. Tel: 780-675-6812; Fax: 780-675-6973; Web site: http://www.ifets.info |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |