Literaturnachweis - Detailanzeige
Autor/in | Price, Colin B. |
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Titel | Learning Physics with the Unreal Tournament Engine |
Quelle | In: Physics Education, 43 (2008) 3, S.291-296 (6 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 0031-9120 |
DOI | 10.1088/0031-9120/43/3/006 |
Schlagwörter | Physics; Engines; Science Instruction; Educational Games; Computer Uses in Education; Secondary School Science; Teaching Methods; Science Experiments |
Abstract | Computer games such as Unreal Tournament (UT2004 and UT3) contain a "physics engine" responsible for producing believable dynamic interactions between players and objects in the three-dimensional (3D) virtual world of a game. Through a series of probing experiments we have evaluated the fidelity and internal consistency of the UT2004 physics engine. These experiments have then led to the production of resources which may be used by learners and teachers of secondary-school physics. We also suggest an approach to learning, where both teachers and pupils may produce learning materials using the Unreal Tournament editor "UnrealEd." (Contains 7 figures and 1 table.) (Author). |
Anmerkungen | Institute of Physics Publishing. The Public Ledger Building Suite 929, 150 South Independence Mall West, Philadelphia, PA 19106. Tel: 215-627-0880; Fax: 215-627-0879; e-mail: info@ioppubusa.com; Web site: http://journals.iop.org |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |