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Autor/inn/enChen, Ching-Huei; Law, Victor; Huang, Kun
TitelAdaptive Scaffolding and Engagement in Digital Game-Based Learning
QuelleIn: Educational Technology Research and Development, 71 (2023) 4, S.1785-1798 (14 Seiten)Infoseite zur Zeitschrift
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ZusatzinformationORCID (Chen, Ching-Huei)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1042-1629
DOI10.1007/s11423-023-10244-x
SchlagwörterScaffolding (Teaching Technique); Learner Engagement; Computer Games; Educational Games; Game Based Learning; Secondary School Students; Foreign Countries; Scientific Principles; Instructional Design; Taiwan
AbstractEducational games are becoming increasingly prevalent. Recently, adaptive game-based learning to accommodate diverse learners has received considerable attention. The current study aims to explore the effect of adaptive scaffolding from a multidimensional engagement perspective. A total of 61 students from a Taiwan secondary school studied Newton's laws in a computer-based interactive game environment. The students were assigned to either a fixed scaffolding group or an adaptive scaffolding group to test the effect of adaptive scaffolding. The findings suggest that adaptive scaffolding can have a significant effect on students' learning performance and engagement. The study offers significant implications for the design and integration of adaptive scaffold to promote learning engagement in digital game-based learning. (As Provided).
AnmerkungenSpringer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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