Suche

Wo soll gesucht werden?
Erweiterte Literatursuche

Ariadne Pfad:

Inhalt

Literaturnachweis - Detailanzeige

 
Autor/inn/enParhusip, Hanna A.; Purnomo, Hindriyanto D.; Nugroho, Didit B.; Kawuryan, Istiarsi S. S.
TitelIntegration of STEAM in Teaching Modern Geometry through Batik Motifs Creation with Algebraic Surfaces
QuelleIn: International Journal for Technology in Mathematics Education, 30 (2023) 1, S.37-44 (8 Seiten)Infoseite zur Zeitschrift
PDF als Volltext Verfügbarkeit 
ZusatzinformationORCID (Parhusip, Hanna A.)
ORCID (Nugroho, Didit B.)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN1744-2710
SchlagwörterSTEM Education; Art Education; Mathematics Instruction; Geometry; Computer Software; Algebra; Secondary School Mathematics; College Mathematics; Foreign Countries; Geometric Concepts; Indonesia
AbstractThis paper explains teaching modern geometry for schools using software called Surfer and converting the algebraic surfaces into Batik motifs as one example of teaching mathematics with the integration of STEAM. Typical algebraic surfaces known in schools were, for example, cylinders and spheres which are identified as traditional geometry in this article. On the other hand, other geometrical objects that are not solely identified as traditional ones are called modern geometrical objects. The objects addressed here are governed by multiple algebraic surfaces and existed in the software called Surfer. The software is used for students to learn traditional geometry initially. After knowing how the software Surfer is doing, the software can be used for drawing more complex geometrical objects that are named to be modern geometry. This software is introduced for students in middle schools until students in the university such that technology and art are immersed in learning geometry. In this research, the activity involved creating a Batik piece which was a local textile in Indonesia based on algebraic surfaces created with Surfer. There were two methods of presenting the motif, these are after drawing the algebraic surfaces, students copied the surfaces into textiles using drawing Batik procedures. In the second method, students received some prototypes of algebraic surfaces and converted them into new patterns which were illustrated on a special paper for a copper stamp prototype later on. Using geometry as the routine topic which must be learned by any level of students in learning mathematics, the learning, innovation skills, and technology skills are direct educational values that are targeted by the activities with the approach presented in this article. The educational value is not only for the sake of mathematics and its content but also for integrating mathematics with other fields and exploring mathematical terms such that STEAM is introduced in this sense. The article here has addressed learning geometry by combining technology, art, and creating products to the related geometrical studied objects to develop learning skills, innovative skills, and technology skills that are educational values required skills in 21st-century education. (As Provided).
AnmerkungenResearch Information Ltd. Grenville Court, Britwell Road, Burnham, Buckinghamshire, SL1 8DF, UK. Tel: +44-1628-600499; Fax: +44-1628-600488; e-mail: info@researchinformation.co.uk; Web site: https://researchinformation.co.uk/tme-information/
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
Literaturbeschaffung und Bestandsnachweise in Bibliotheken prüfen
 

Standortunabhängige Dienste
Bibliotheken, die die Zeitschrift "International Journal for Technology in Mathematics Education" besitzen:
Link zur Zeitschriftendatenbank (ZDB)

Artikellieferdienst der deutschen Bibliotheken (subito):
Übernahme der Daten in das subito-Bestellformular

Tipps zum Auffinden elektronischer Volltexte im Video-Tutorial

Trefferlisten Einstellungen

Permalink als QR-Code

Permalink als QR-Code

Inhalt auf sozialen Plattformen teilen (nur vorhanden, wenn Javascript eingeschaltet ist)

Teile diese Seite: