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Autor/inStohlmann, Micah S.
TitelMathematical Digital Escape Rooms
QuelleIn: School Science and Mathematics, 123 (2023) 1, S.26-30 (5 Seiten)Infoseite zur Zeitschrift
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ZusatzinformationORCID (Stohlmann, Micah S.)
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN0036-6803
DOI10.1111/ssm.12564
SchlagwörterMathematics Education; Electronic Learning; Problem Solving; Game Based Learning; Cooperative Learning; Learner Engagement; Mathematics Achievement; Technology Uses in Education; Middle School Students
AbstractEscape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement. They also enable students to develop teamwork and communication skills which are essential for work, everyday life, and being a productive citizen. The importance of technology for use in education has also received more attention of late. Technology can be utilized with escape rooms for the development of digital escape rooms. This article describes a mathematical digital escape room that was implemented with a class of middle school students. Important principles for developing escape rooms are described and how they were integrated with the digital escape room entitled, Blanca's Building. (As Provided).
AnmerkungenWiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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