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Autor/inn/enYildiz, Merve; Karal, Hasan
TitelA Computer Science Unplugged Activity: "CityMap"
QuelleIn: International Journal of Computer Science Education in Schools, 5 (2021) 2, (12 Seiten)
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Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN2513-8359
SchlagwörterGrade 6; Educational Games; Computer Science; Maps; Game Based Learning; Computation; Thinking Skills; Problem Solving; Coding; Robotics; Mathematics
AbstractThe purpose of this study is to introduce a developed activity which is named "CityMap" and to present an example of the implementation and evaluation process of a computer science unplugged activity through this activity. The aim of this activity is to write algorithms of going from one place to another using step by step instructions. The rules are also to reach the destination with the shortest way and the least number of steps using correct instructions. Accordingly, a map and a worksheet was designed to implement the "CityMap" which is related to daily life and scenario based. For the evaluation, an answer key was prepared and scoring criteria were determined. Then, the case study was used as a research method and the process of writing algorithms using step by step instructions of students was examined by implementing the the activity with 15 sixth grade students. Both individual and group evaluation were made and for this process game components were used. The findings revealed that, in general, students could wrote algorithms step by step instructions for the tasks determined in the activity. In addition, during the implementation, it was observed that using of the gamification made the activity more enjoyable. (As Provided).
AnmerkungenInternational Journal of Computer Science Education in Schools. 83 Dollis Road, London N3 1RD, UK. 2-mail: info@ijcses.org; Web site: http://www.ijcses.org
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2024/1/01
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