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Autor/inn/enWeidman, Justin; Coombs, Dawan
TitelDodging Marshmallows: Simulations to Teach Ethics
QuelleIn: Technology and Engineering Teacher, 75 (2016) 7, S.14-18 (5 Seiten)
PDF als Volltext Verfügbarkeit 
Spracheenglisch
Dokumenttypgedruckt; online; Zeitschriftenaufsatz
ISSN2158-0502
SchlagwörterSimulation; Ethics; Experiential Learning; Technical Education; STEM Education; Elementary Secondary Education; Ethical Instruction; Engineering; Engineering Education; Standards; Technological Literacy; Teamwork
AbstractStudents had just participated in an experiential learning exercise where they played dodgeball using marshmallows, but the unique context of the game introduced ethical dilemmas that integrated ethics education into a technical education classroom setting. Research shows that "Engineering curriculum and activities at the K-12 level should be designed to expose students to [ethical considerations inherent in the practice of engineering], and as a result students should be aware of the importance of these issues in the field of engineering" (Moore, Glancy, Tank, Kersten, Smith, & Stohlmann 2014). How do STEM teachers teach students to think about ethical issues and their role in their future careers? This article describes how this whole-class simulation provided a forum for students to experience simulated ethical challenges while exploring principles foundational to STEM careers. (ERIC).
AnmerkungenInternational Technology and Engineering Educators Association. 1914 Association Drive Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; e-mail: itea@iteaconnect.org; Web site: http://www.iteaconnect.org
Erfasst vonERIC (Education Resources Information Center), Washington, DC
Update2020/1/01
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