Literaturnachweis - Detailanzeige
Autor/inn/en | Johnson, L.; Witchey, H.; Smith, R.; Levine, A.; Haywood, K. |
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Institution | New Media Consortium |
Titel | The Horizon Report: 2010 Museum Edition |
Quelle | (2010), (40 Seiten)
PDF als Volltext |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Monographie |
ISBN | 978-0-9825-3349-9 |
Schlagwörter | Museums; Technological Advancement; Adoption (Ideas); Futures (of Society); Nonschool Educational Programs; Telecommunications; Handheld Devices; Social Networks; Internet; Simulation; Geographic Location; Computers; Nonverbal Communication Museum; Museumswesen; Museen; Technological development; Technologische Entwicklung; Ideas; Ideenfindung; Future; Society; Zukunft; Telekommunikationstechnik; Social network; Soziales Netzwerk; Simulation program; Simulationsprogramm; Digitalrechner; Non-verbal communication; Nonverbale Kommunikation |
Abstract | The internationally recognized series of "Horizon Reports" is part of the New Media Consortium's Horizon Project, a comprehensive research venture established in 2002 that identifies and describes emerging technologies likely to have a large impact over the coming five years on a variety of sectors around the globe. This volume, the "2010 Horizon Report: Museum Edition", examines emerging technologies for their potential impact on and use in education and interpretation within the museum environment. The hope is that the report is useful to museums worldwide, and the international composition of the Advisory Board reflects the care with which a global perspective was assembled. While there are many local factors affecting the adoption and use of emerging technologies in museums, there are also issues that transcend regional boundaries and questions individuals face. It was with these in mind that this report was created. The "2010 Horizon Report: Museum Edition" is the first in what will be an annual series of museum-focused reports. The six technologies featured in this report are placed along three adoption horizons that indicate likely time frames for their entrance into mainstream use for museum education and interpretation. The near-term horizon assumes the likelihood of entry into the mainstream for museums within the next twelve months; the mid-term horizon, within two to three years; and the far-term, within four to five years. Technologies included on the near-term horizon are mobiles and Social media. Technologies included in the second adoption horizon are augmented reality and location-based services. On the far-term horizon, set at four to five years away from widespread adoption, are gesture-based computing and the semantic web. Each of these technologies is described in detail in the main body of the report, where a discussion of what the technology is and why it is relevant to museum education and interpretation may also found. (ERIC). |
Anmerkungen | New Media Consortium. 6101 West Courtyard Drive Building One Suite 100, Austin, TX 78730. Tel: 512-445-4200; Fax: 512-445-4205; Web site: http://www.nmc.org |
Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2017/4/10 |