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Autor/inn/en | Ciloglu, Tahsin; Ustun, Ahmet Berk |
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Titel | The Effects of Mobile AR-Based Biology Learning Experience on Students' Motivation, Self-Efficacy, and Attitudes in Online Learning |
Quelle | In: Journal of Science Education and Technology, 32 (2023) 3, S.309-337 (29 Seiten)Infoseite zur Zeitschrift
PDF als Volltext |
Zusatzinformation | ORCID (Ciloglu, Tahsin) ORCID (Ustun, Ahmet Berk) |
Sprache | englisch |
Dokumenttyp | gedruckt; online; Zeitschriftenaufsatz |
ISSN | 1059-0145 |
DOI | 10.1007/s10956-023-10030-7 |
Schlagwörter | High School Students; Secondary School Science; Science Education; Biology; Computer Simulation; Simulated Environment; Foreign Countries; Handheld Devices; Learning Motivation; Self Efficacy; Student Attitudes; Retention (Psychology); Turkey High school; High schools; Student; Students; Oberschule; Schüler; Schülerin; Studentin; Naturwissenschaftliche Bildung; Biologie; Computergrafik; Computersimulation; Künstliche Umwelt; Ausland; Motivation for studies; Lernmotivation; Self-efficacy; Selbstwirksamkeit; Schülerverhalten; Merkfähigkeit; Türkei |
Abstract | The purpose of this study is to enhance online biology learning with mobile augmented reality (AR) applications and to assess the impact of mobile AR applications on students' motivation, self-efficacy, and attitudes toward biology learning. Students were interviewed, and the usefulness of mobile AR applications was evaluated using a quasi-experimental pretest-posttest approach. The study group consists of 71 high school students, 26 in the control group and 45 in the experimental group, attending a public high school in the Western Black Sea Region of Turkey during the academic year 2020-2021. The self-efficacy ratings of the experimental group of students who participated in mobile AR-based biology learning were statistically higher than those of the control group after a 12-week trial. However, there were no statistically significant differences between experimental and control group students' motivation and attitudes toward biology learning. In addition, as a result of student interviews, mobile AR applications were deemed innovative, non-distracting, successful in knowledge acquisition, engaging, intriguing, and entertaining, boosting information retention, concretizing the subject, and facilitating learning. (As Provided). |
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Erfasst von | ERIC (Education Resources Information Center), Washington, DC |
Update | 2024/1/01 |